WE’VE BEEN THROUGH IT TIME AND TIME AND TIME AGAIN ABOUT HOW RANCID A PAST THAT CINEMA HAS IN ADAPTING VIDEO GAMES. YET, FOR SEVERAL YEARS, FANS OF THE 00-AGENTS’ DECADE’S BIGGEST MASSIVELY MULTIPLAYER ONLINE ROLE-PLAYING GAME GOT THEIR HOPES UP FOR WARCRAFT TO BREAK NEW GROUND AND GIVE THIS KIND OF ADAPTATION ITS FIRST CRITICAL HIT (PUN NOT INTENDED). WITHIN 3/5 OF A MONTH BEFORE RELEASE, CRITICS STARTED HITTING THIS WORLD OF WARCRAFT ADAPTATION WITH 60% NEGATIVE REVIEWS, LATER TO BECOME 75% NEGATIVE.
BY THE NIGHT BEFORE JUNE, REVIEWS WERE GETTING EVEN MORE UNIFORMLY NEGATIVE. MANY OF THEM GAVE IT A “D” INSTEAD OF AN “F” BECAUSE THEY KNEW DUNCAN JONES WAS A BIG FAN OF THE SOURCE MATERIAL, THE FILM WAS MORE FAITHFUL THAN YOUR TYPICAL VIDEO GAME FILM (ESPECIALLY WHEN YOU COMPARE WARCRAFT TO UWE BOLL’S WORK!), AND THEY KNEW THEY SHOULD EXPECT ARCANE CHARACTER NOMENCLATURE.
BUT THEY SELDOM ROSE TO EVEN A “C” BECAUSE THEY CONCEDED THAT VERY FEW PEOPLE WHO HAVEN’T SEEN ANY ORIGINAL WoW GAMEPLAY FOOTAGE WOULD UNDERSTAND, MORE THAN HALF THE CHARACTERS HAD SIMPLISTIC COSTUME DESIGN (INCLUDING SOME HELMETS THAT LOOKED LIKE BUCKETS), THE PACING IS WAY TOO FAST FOR ANYONE TO KEEP UP, AND THE ACTING BY THE UNDERDEVELOPED CHARACTERS WAS AS WOODEN AS A STEREOTYPICAL OGRE FORTRESS. SPEAKING OF WHICH, AT LEAST THE ORC HORDE’S MAKEUP AND CHARACTER DESIGNS WEREN’T HALF-BAD!
PERHAPS THE MOST DAMNING ARGUMENT FOR CONSIDERING WARCRAFT SO HEAVILY FOR THE RAZZIES IS THE FACT THAT SOME NEGATIVE REVIEWS COMPARED THE OVERALL FEEL AND THE WORST CHARACTERS TO BATTLEFIELD EARTH, EXCEPT OVER-THE-TOP FANTASY RATHER THAN SCI-FI. MANY MORE CRITICS COMPLAINED ABOUT THE PACING. THEY TRIED TO COMPRESS TOO MUCH MATERIAL AND ACTION INTO 2 HOURS, JUMPING AROUNG FROM ONE SETTING TO ANOTHER, AND GIVING THE CHARACTERS NO TIME TO DEVELOP. A DIRECTOR’S CUT IS THE ONLY HOPE OF RECTIFYING THAT. CRITICS WHO QUESTIONED THE NEED FOR A WARCRAFT ADAPTATION RIGHTLY SAY IT HAS NOTHING TO CONTRIBUTE TO CINEMA HISTORY.
BUT DON’T LET ME FIGHT THIS GOOD-FOR-ABSOLUTELY NOTHING WAR ON WARCRAFT ALONE! IF YOU’VE GOT FURTHER ARGUMENTS PROVING THE BAD OUTWEIGHS THE GOOD, DRAW YOUR SWORDS, CHARGE UP YOUR MAGIC STAVES, AND LAUNCH ALL-OUT WARFARE ON THE WARCRAFT MOVIE BELOW!
R.T. (25%): "It has visual thrills to spare, but they -- and director Duncan Jones' distinctive gifts -- are wasted on a sluggish and derivative adaptation of a bestselling game with little evident cinematic value."
Andrés Nazarala R. (1/7): ""A joystick-less video-game that, best case scenario, can function as a sample of the posibilites of current technology. It's also painful that behind this there's an outstanding director that amazed us with 2 precise and believable sci-fi flicks: The fantastic MOON and SOURCE CODE. Let's hope that this movie is only a false step motivated by nostalgia."
Fernando Marambio (2/6): "The helmer has admitted in several interviews that he likes the game. Therefore, it seems like he's talking directly to the gamers. By the way, the story overall is comprehensible, but the introduction of characters and conflicts feels rushed without many details."
Diego Muñoz (2/5): "With a story full of tropes, the novelty lies on the mise-en-scène and certain moments between characters with very effective "performances" by the digital characters. A failed but interesting experiment that will surely delight more those who've already played in this world than us the newcomers."
I just saw it. For your consideration:
-Worst Supporting Actor for Ben Foster (also for THE FINEST HOURS).
-Worst Screen Combo for Paula Patton and either Travis Fimmel or Ben Schnetzer.
But not Worst Supporting Actor for Dominic Cooper nor for Toby Kebbell.